Psychasthenia 2 is the sequel to Psychasthenia. After starting in a home space where their basic diagnosis is described, the users are left to determine how to move from one state to the next. The completion of each state results in a transformation of the “home” environment when they return back to it.  Depending on the actions they take in a “level,” the home state might include a set of books, an icon on the table, a piece of art on the wall, or some sort of architectural/structural shift. The room itself becomes a kind of avatar for the user.